
The Dynamic Discs Supreme Trespass is a very high-speed distance driver with good glide and strong fade. It produces a reliably overstable flight, making it a dependable choice in windy conditions and for shots that require a consistent finish.
High speed (12) demands significant arm speed and solid technique to achieve full flight.
Release flat with power — the disc will resist turning over and finish reliably left (RHBH). Great for forehand drives.
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This Dynamic Discs distance driver is built for players seeking maximum distance with a rock-solid finish. Designed as an overstable mold, the Supreme Trespass features a speed of 12 and a fade of 3.0, meaning it resists turning over even when thrown at high velocity. While the glide of 5 keeps the disc in the air, the flight path tends to finish hard to the left, making it a reliable workhorse for those commanding arm speeds. Experienced players will appreciate this mold’s predictability during forehand drives, where it excels at slicing through moderate headwinds. Because of the sharp fade and deep rim, the disc also skips aggressively off the ground, adding extra roll distance. It requires a significant amount of arm speed and proper technique to fully unlock its potential, making it an ideal choice for advanced throwers who need consistency and control over their bomb shots.
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What the Dynamic Discs Supreme Trespass's flight numbers mean for your game
This disc demands elite arm speed. Most recreational players will find it flies understable until they develop enough power.
Good glide allows this disc to stay aloft longer, adding distance. However, it may be more affected by headwinds.
A slight tendency to drift right (RHBH) during the initial high-speed portion of flight. This adds a small amount of extra distance.
Strong fade creates a hard hook left (RHBH) at the end of flight. Reliable in wind and useful for dogleg shots.